Othello UVa220

Times: 3 hrs 这种棋啊什么玩意的题目是真的烦,情况没考虑好就要WA,而且对于我这种弱鸡代码写的非常冗余。 本题输出有很多坑,uDebug调试AC后,竟然还是WA。 无奈拿着这个代码自己和自己下黑白棋,最后无意间发现在边界的时候会有迷之吃子。 虽然分析代码后,发现问题不大?还是最后加了宏is进行判断,终于AC。

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#include <cstdio>
#include <cstring>
#define is(x) x>=1&&x<=8
using namespace std;
char map[10][10] = { '\0' };
char f(char x)
{
if (x == 'W')
return 'B';
else
return 'W';
}
int isPlace(int tot, int x, int y, int t)//tot代表当前回合玩家,xy为目标点位
{
if (map[x][y] != '-')
return 0;

int flag[10] = { 0 };
char oth = f(tot);//表示对手

flag[0] = (map[x][y + 1] == oth) && y + 1 <= 8;
flag[1] = (map[x][y - 1] == oth) && y - 1 >= 1;
flag[2] = (map[x + 1][y] == oth) && x + 1 <= 8;
flag[3] = (map[x - 1][y] == oth) && x - 1 >= 1;
flag[4] = (map[x - 1][y + 1] == oth) && x - 1 >= 1 && y + 1 <= 8;
flag[5] = (map[x + 1][y + 1] == oth) && x + 1 <= 8 && y + 1 <= 8;
flag[6] = (map[x + 1][y - 1] == oth) && x + 1 <= 8 && y - 1 >= 1;
flag[7] = (map[x - 1][y - 1] == oth) && x - 1 >= 1 && y - 1 >= 1;

for (int i = 2; i <= 7; i++)
{
if (flag[0] == 1 && is(y + i))
if (map[x][y + i] == tot)
flag[0] = 2;
else if (map[x][y + i] == '-')
flag[0] = 0;

if (flag[1] == 1 && is(y - i))
if (map[x][y - i] == tot)
flag[1] = 2;
else if (map[x][y - i] == '-')
flag[1] = 0;

if (flag[2] == 1 && is(x + i))
if (map[x + i][y] == tot)
flag[2] = 2;
else if (map[x + i][y] == '-')
flag[2] = 0;

if (flag[3] == 1 && is(x - i))
if (map[x - i][y] == tot)
flag[3] = 2;
else if (map[x - i][y] == '-')
flag[3] = 0;

if (flag[4] == 1 && is(x - i) && is(y + i))
if (map[x - i][y + i] == tot)
flag[4] = 2;
else if (map[x - i][y + i] == '-')
flag[4] = 0;

if (flag[5] == 1 && is(x + i) && is(y + i))
if (map[x + i][y + i] == tot)
flag[5] = 2;
else if (map[x + i][y + i] == '-')
flag[5] = 0;

if (flag[6] == 1 && is(x + i) && is(y - i))
if (map[x + i][y - i] == tot)
flag[6] = 2;
else if (map[x + i][y - i] == '-')
flag[6] = 0;

if (flag[7] == 1 && is(x - i) && is(y - i))
if (map[x - i][y - i] == tot)
flag[7] = 2;
else if (map[x - i][y - i] == '-')
flag[7] = 0;

}
if (t)
{
for (int i = 1; i <= 7; i++)
{
if (flag[0] == 2)
if (map[x][y + i] == oth)
map[x][y + i] = tot;
else
flag[0] = 3;

if (flag[1] == 2)
if (map[x][y - i] == oth)
map[x][y - i] = tot;
else
flag[1] = 3;

if (flag[2] == 2)
if (map[x + i][y] == oth)
map[x + i][y] = tot;
else
flag[2] = 3;

if (flag[3] == 2)
if (map[x - i][y] == oth)
map[x - i][y] = tot;
else
flag[3] = 3;

if (flag[4] == 2)
if (map[x - i][y + i] == oth)
map[x - i][y + i] = tot;
else
flag[4] = 3;

if (flag[5] == 2)
if (map[x + i][y + i] == oth)
map[x + i][y + i] = tot;
else
flag[5] = 3;

if (flag[6] == 2)
if (map[x + i][y - i] == oth)
map[x + i][y - i] = tot;
else
flag[6] = 3;

if (flag[7] == 2)
if (map[x - i][y - i] == oth)
map[x - i][y - i] = tot;
else
flag[7] = 3;
}
}
for (int i = 0; i < 8; i++)
if (flag[i] >= 2)
{
return 1;

}
return 0;
}
int main()
{
//freopen("in.txt", "r", stdin);
//freopen("out.txt", "w", stdout);
int T, kase = 0;
scanf("%d", &T);
while (T--)
{
memset(map, '\0', sizeof map);
char tot, cmd[5];
for (int i = 1; i <= 8; i++)
{
getchar();
for (int j = 1; j <= 8; j++)
scanf("%c", &map[i][j]);

}
getchar();
scanf("%c", &tot);

if (kase++)
printf("\n");

while (scanf("%s", cmd) && cmd[0] != 'Q')
{
if (cmd[0] == 'L')
{
int flag = 0;
for (int i = 1; i <= 8; i++)
for (int j = 1; j <= 8; j++)
if (isPlace(tot, i, j, 0))
{
if (flag++)
printf(" ");
printf("(%d,%d)", i, j);
}
if (!flag)
printf("No legal move.");
printf("\n");
}
else
{
int x = cmd[1] - '0', y = cmd[2] - '0';
if (!isPlace(tot, x, y, 1))
{
tot = f(tot);
isPlace(tot, x, y, 1);
}
map[x][y] = tot;
tot = f(tot);
int s1 = 0, s2 = 0;
for (int i = 1; i <= 8; i++)
for (int j = 1; j <= 8; j++)
if (map[i][j] == 'B')
s1++;
else if (map[i][j] == 'W')
s2++;
printf("Black - %2d White - %2d\n", s1, s2);
}
}
for (int i = 1; i <= 8; i++)
printf("%s\n", map[i] + 1);
}
return 0;
}